Traditional RPG players will find an intuitive roleplay game system that bridges the gap between old-school RPG adventures and modern boardgaming that is free of rules-clutter and reference look-ups.
In the Dark Depths of a Fallen Empire, Hunt Monstrous Foes Where Every Choice Matters
From war-torn cities to forgotten fortresses, uncover the truth behind the empire's fall, while hunting the ever-expanding scourge threatening the galaxy.
Galadon Prime is a table-top game that blends traditional RPG rules with a web-app oracle, enabling sleek, elegant gameplay.
- Free to play. Download the Rules. Print the Cards. Play Today.
- 5 core classes: fighter, wizard, cleric, ranger, and rogue.
- A flexible and deep D6 system.
- Action-based initiative system seamlessly baked into gameplay.
- Unique leveling up system ensures no two character classes you play will ever be the same.
- Magic is not plentiful, but a master can wield it greatly.
- XP is based on number of adventures completed, making tracking incredibly simple.
- Upgrade your spaceship, explore the galaxy, visit new worlds.
What is Galadon Prime?
Galadon Prime is a tabletop RPG where you are a member of a crew of rogue misfits and daring outlaws, navigating a crumbling, dystopian universe. You’ll explore new worlds, delve into forgotten cities, abandoned factories, and mysterious ruins—all in a quest to uncover the truth behind the Emperor’s sudden disappearance.
- Streamlined design to ensure action is fast-paced.
- Quick setup allows players to jump right in.
- Easy-to-learn rules, perfect for new players to get started.
- Rewarding subsystems for advanced players to dive more deeply into evolving their character's full potential.
- Epic boss battles that create tension and will play out differently everytime, keeping players on their toes.
- Synergize mechanics allow players to maximize their efficiency by working together.
- Simple carry system using gear slots. Intuitive and straightforward.
Boardgame players will find a game system that introduces refreshing quality-of-life upgrades to traditional dungeon crawl systems and pushes the depth of the genre to new heights by providing players with a high level of agency and decision-making.
Play Cooperative or Solo, using the powerful Virtual Adventure System and the Monster Intelligence System bring battlefields to life without the need of a Game Master.
Character Classes
Fighter
A master of martial prowess, the fighter commands an extensive arsenal of weaponry and armor. With unparalleled skill in swordsmanship, they can deflect projectiles with precise blade movements. Whether engaging in close-quarters combat or holding the line against overwhelming odds, fighters embody strength and resilience on the battlefield.
Weapons: All weapons
Armor: All armor types and shields
Health: 6-8
Talents: Deflect Projectile, Combat Master
Wizard
A master of arcane energy, Wizards draw upon ancient tomes and metaphysical forces to bend reality to their will. With a mix of devastating elemental spells and intricate knowledge of the universe’s hidden magic, Wizards are both formidable in battle and invaluable strategists but are vulnerable in close combat.
Weapons: Staff, knives
Armor: Cloth
Health: 3-5
Talents: Master of Magic, Spell Focus, Spell Mastery
Ranger
With sharp senses and expertise in advanced ranged weapons, rangers eliminate threats from a distance while easily navigating through terrain and spotting hidden elements. Their arsenal includes special types of munitions and grenades, allowing them to unleash destructive firepower and add a tactical edge to their encounters.
Weapons: Rifles, pistols, submachine guns, shotguns, knives
Armor: Leather armor, light plate
Health: 4-6
Talents: Headshot, Search Scanner
Cleric
The cleric is a devout and powerful combatant who is a master of bludgeoning weapons and can also channel the powers of their chosen deity to vanquish foes and aid allies. The cleric’s devotion to their higher being grants them access to special powers, and the deeper their devotion goes, the more power they can wield.
Weapons: Mace, flail, hammer, staff
Armor: Cloth, light plate
Health: 5-7
Talents: Deity Servant, Favored, Devotion Chant
Rogue
The Rogue is a stealthy and agile assassin, excelling in swift, calculated strikes from the shadows. With lightning reflexes, they can leap across the battlefield to outmaneuver enemies and set up deadly ambushes and menacing traps. Rogues rely on cunning, agility, and precise timing to dominate in combat.
Weapons: Clubs, pistols, submachine guns, knives, shortswords
Armor: Leather armor
Health: 4-6
Talents: Tactical Leap, Backstab
Humanoid Species
Fighter
Wizard
Alien Species
Fighter
Wizard
Robot Species
Fighter
Wizard
Optimized
Fast set up and quick rules allow players to jump right into the game.
Cooperative or Solo
Play with or without a Game Master, utilizing the powerful Virtual Adventure System.